A sweeping aerial shot of neon towers reflecting on a river at night, captured in cinematic style{
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Prompt: A sweeping aerial shot of neon towers reflecting on a river at night, captured in cinematic style{
"title": "Abandoned Field Entity",
"description": "A realistic but deeply unsettling weirdcore scene set in an abandoned open field, where reality feels intact but corrupted by something unnatural.",
"format": {
"aspect_ratio": "9:16",
"loop": "seamless loop, no clear beginning or end",
"style_priority": "photorealistic environment with surreal elements"
},
"scene": {
"environment": {
"location": "a vast abandoned field with tall, dry grass moving slowly in the wind",
"weather": "overcast sky, heavy clouds, no sunlight, muted daylight",
"ground": "uneven soil, dry grass, patches of dirt, realistic natural textures",
"main_object": {
"house": "a single old house in the middle of the field, wooden, decaying, paint peeling, windows dark, roof partially broken, looks abandoned for decades"
}
},
"background": {
"horizon": "empty, endless, no trees, no roads, no signs of life",
"sky": "gray-green clouds slowly drifting, unnatural but realistic"
}
},
"entity": {
"appearance": {
"form": "humanoid but wrong, proportions slightly distorted",
"color": "completely black, absorbs all light, no visible texture",
"surface": "matte void-like skin, no reflection",
"details": [
"no visible face",
"limbs too long",
"body slightly bent forward",
"head tilted unnaturally"
]
},
"position": "standing motionless near the house, slightly too close to the wall",
"behavior": "does not move, but feels alive, like it is watching",
"presence": "creates a feeling of pressure and fear without moving"
},
"lighting": {
"type": "natural realistic daylight filtered through clouds",
"mood": "cold, desaturated, heavy",
"interaction": "the creature absorbs light instead of reflecting it"
},
"camera": {
"movement": "slow cinematic push forward through the grass",
"angle": "eye-level, slightly tilted, uncomfortable framing",
"focus": "realistic depth of field, house and creature in sharp focus",
"behavior": "subtle handheld motion, like real footage"
},
"visual_style": {
"realism": "photorealistic textures, realistic lighting, realistic shadows",
"aesthetic": "weirdcore, liminal, analog horror, dreamcore",
"effects": [
"soft VHS grain",
"film dust",
"light leaks",
"subtle chromatic aberration",
"color bleeding",
"gentle screen warping",
"vintage contrast fade"
],
"color_palette": [
"dead grass yellow",
"dirty green",
"gray sky",
"washed brown",
"black void"
]
},
"atmosphere": {
"feeling": "silent, heavy, unnatural calm",
"air": "slight fog near the ground",
"implied_sound": [
"wind through dry grass",
"distant low hum",
"no birds, no insects, no life"
]
},
"emotional_goal": {
"viewer_feeling": [
"unease",
"fear",
"curiosity",
"isolation",
"something is wrong"
]
},
"ending": {
"final_image": "the camera stops, the creature is closer without having moved",
"loop_transition": "grass movement resets naturally into the first frame"
}
}. Model: sora-2. Explore community-created AI videos in the Free Ai Video Generator gallery.
Prompt
A sweeping aerial shot of neon towers reflecting on a river at night, captured in cinematic style{
"title": "Abandoned Field Entity",
"description": "A realistic but deeply unsettling weirdcore scene set in an abandoned open field, where reality feels intact but corrupted by something unnatural.",
"format": {
"aspect_ratio": "9:16",
"loop": "seamless loop, no clear beginning or end",
"style_priority": "photorealistic environment with surreal elements"
},
"scene": {
"environment": {
"location": "a vast abandoned field with tall, dry grass moving slowly in the wind",
"weather": "overcast sky, heavy clouds, no sunlight, muted daylight",
"ground": "uneven soil, dry grass, patches of dirt, realistic natural textures",
"main_object": {
"house": "a single old house in the middle of the field, wooden, decaying, paint peeling, windows dark, roof partially broken, looks abandoned for decades"
}
},
"background": {
"horizon": "empty, endless, no trees, no roads, no signs of life",
"sky": "gray-green clouds slowly drifting, unnatural but realistic"
}
},
"entity": {
"appearance": {
"form": "humanoid but wrong, proportions slightly distorted",
"color": "completely black, absorbs all light, no visible texture",
"surface": "matte void-like skin, no reflection",
"details": [
"no visible face",
"limbs too long",
"body slightly bent forward",
"head tilted unnaturally"
]
},
"position": "standing motionless near the house, slightly too close to the wall",
"behavior": "does not move, but feels alive, like it is watching",
"presence": "creates a feeling of pressure and fear without moving"
},
"lighting": {
"type": "natural realistic daylight filtered through clouds",
"mood": "cold, desaturated, heavy",
"interaction": "the creature absorbs light instead of reflecting it"
},
"camera": {
"movement": "slow cinematic push forward through the grass",
"angle": "eye-level, slightly tilted, uncomfortable framing",
"focus": "realistic depth of field, house and creature in sharp focus",
"behavior": "subtle handheld motion, like real footage"
},
"visual_style": {
"realism": "photorealistic textures, realistic lighting, realistic shadows",
"aesthetic": "weirdcore, liminal, analog horror, dreamcore",
"effects": [
"soft VHS grain",
"film dust",
"light leaks",
"subtle chromatic aberration",
"color bleeding",
"gentle screen warping",
"vintage contrast fade"
],
"color_palette": [
"dead grass yellow",
"dirty green",
"gray sky",
"washed brown",
"black void"
]
},
"atmosphere": {
"feeling": "silent, heavy, unnatural calm",
"air": "slight fog near the ground",
"implied_sound": [
"wind through dry grass",
"distant low hum",
"no birds, no insects, no life"
]
},
"emotional_goal": {
"viewer_feeling": [
"unease",
"fear",
"curiosity",
"isolation",
"something is wrong"
]
},
"ending": {
"final_image": "the camera stops, the creature is closer without having moved",
"loop_transition": "grass movement resets naturally into the first frame"
}
}