Vertical 9:16, 15 seconds, divided into 3 stable scenes with hard cuts. Ultra realistic smartphone U... - Gallery - Free Ai Video Generator
Prompt: Vertical 9:16, 15 seconds, divided into 3 stable scenes with hard cuts. Ultra realistic smartphone UGC style. No cinematic effects. No morphing. No shape distortion.
SCENE 1 (0–2s) – WALK INTERRUPTION
German woman 55–65 walking in hallway. Both shoes fully visible and intact. She suddenly stops and touches heel due to pain. No deformation of footwear.
Hard cut.
SCENE 2 (2–8s) – PRODUCT CONTROL SHOT
She sits down. Shoe fully visible on ground. She holds the acupressure insole steady for 2 seconds.
MANDATORY:
Insole must be identical to reference image in:
- color layout
- pad positions
- metal nodes
- green center element
- proportions
No transformation allowed.
She inserts the insole carefully in one slow motion. No visual glitch.
Hard cut.
SCENE 3 (8–15s) – STABLE WALK
She stands up and walks slowly. Both shoes fully visible. No morphing, no missing shoe parts, no half-rendered socks. Natural relief body language.
STYLE:
authentic UGC, natural lighting, handheld realism, slight imperfections allowed but no AI artifacts.. Model: sora-2-image-to-video-stable. Explore community-created AI videos in the Free Ai Video Generator gallery.
Prompt
Vertical 9:16, 15 seconds, divided into 3 stable scenes with hard cuts. Ultra realistic smartphone UGC style. No cinematic effects. No morphing. No shape distortion.
SCENE 1 (0–2s) – WALK INTERRUPTION
German woman 55–65 walking in hallway. Both shoes fully visible and intact. She suddenly stops and touches heel due to pain. No deformation of footwear.
Hard cut.
SCENE 2 (2–8s) – PRODUCT CONTROL SHOT
She sits down. Shoe fully visible on ground. She holds the acupressure insole steady for 2 seconds.
MANDATORY:
Insole must be identical to reference image in:
- color layout
- pad positions
- metal nodes
- green center element
- proportions
No transformation allowed.
She inserts the insole carefully in one slow motion. No visual glitch.
Hard cut.
SCENE 3 (8–15s) – STABLE WALK
She stands up and walks slowly. Both shoes fully visible. No morphing, no missing shoe parts, no half-rendered socks. Natural relief body language.
STYLE:
authentic UGC, natural lighting, handheld realism, slight imperfections allowed but no AI artifacts.