A

Anonymous

2026-04-12

sora-2-image-to-video-stable

Vertical 9:16, 15 seconds, divided into 3 stable scenes with hard cuts. Ultra realistic smartphone U... - Gallery - Free Ai Video Generator

Prompt: Vertical 9:16, 15 seconds, divided into 3 stable scenes with hard cuts. Ultra realistic smartphone UGC style. No cinematic effects. No morphing. No shape distortion. SCENE 1 (0–2s) – WALK INTERRUPTION German woman 55–65 walking in hallway. Both shoes fully visible and intact. She suddenly stops and touches heel due to pain. No deformation of footwear. Hard cut. SCENE 2 (2–8s) – PRODUCT CONTROL SHOT She sits down. Shoe fully visible on ground. She holds the acupressure insole steady for 2 seconds. MANDATORY: Insole must be identical to reference image in: - color layout - pad positions - metal nodes - green center element - proportions No transformation allowed. She inserts the insole carefully in one slow motion. No visual glitch. Hard cut. SCENE 3 (8–15s) – STABLE WALK She stands up and walks slowly. Both shoes fully visible. No morphing, no missing shoe parts, no half-rendered socks. Natural relief body language. STYLE: authentic UGC, natural lighting, handheld realism, slight imperfections allowed but no AI artifacts.. Model: sora-2-image-to-video-stable. Explore community-created AI videos in the Free Ai Video Generator gallery.

Prompt

Videos

Vertical 9:16, 15 seconds, divided into 3 stable scenes with hard cuts. Ultra realistic smartphone UGC style. No cinematic effects. No morphing. No shape distortion. SCENE 1 (0–2s) – WALK INTERRUPTION German woman 55–65 walking in hallway. Both shoes fully visible and intact. She suddenly stops and touches heel due to pain. No deformation of footwear. Hard cut. SCENE 2 (2–8s) – PRODUCT CONTROL SHOT She sits down. Shoe fully visible on ground. She holds the acupressure insole steady for 2 seconds. MANDATORY: Insole must be identical to reference image in: - color layout - pad positions - metal nodes - green center element - proportions No transformation allowed. She inserts the insole carefully in one slow motion. No visual glitch. Hard cut. SCENE 3 (8–15s) – STABLE WALK She stands up and walks slowly. Both shoes fully visible. No morphing, no missing shoe parts, no half-rendered socks. Natural relief body language. STYLE: authentic UGC, natural lighting, handheld realism, slight imperfections allowed but no AI artifacts.

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